Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games
Numéro d'article: 31960322

Flutter Projects: A practical, project-based guide to building real-world cross-platform mobile applications and games

Numéro d'article: 31960322

BIF 128428

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Ce qui se démarque

Project-Based Learning
This guide emphasizes hands-on experience, allowing learners to build real-world applications and games, fostering a practical understanding of Flutter and cross-platform development.
Cross-Platform Focus
Addresses the growing demand for cross-platform solutions, teaching users how to create apps that function seamlessly on both iOS and Android, maximizing reach and efficiency.
Comprehensive Resource
Combines practical projects with essential theory, offering a complete learning resource that caters to both beginners and experienced developers looking to enhance their Flutter skills.

Détails du produit

Discover practical project-based guidance for creating cross-platform mobile applications and games. Shop at Ubuy Burundi for the best deals on Flutter projects.
  • Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOSKey FeaturesLearn cross-platform mobile development with Flutter and Dart by building 11 real-world appsCreate wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and morePractical projects demonstrating Flutter development techniques with tips, tricks, and best practicesBook DescriptionFlutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase.This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you'll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you'll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you'll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter.By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter.What you will learnDesign reusable mobile architectures that can be applied to apps at any scaleGet up to speed with error handling and debugging for mobile application developmentApply the principle of 'composition over inheritance' to break down complex problems into many simple problemsUpdate your code and see the results immediately using Flutter's hot reloadIdentify and prevent bugs from reappearing with Flutter's developer toolsManage an app's state with Streams and the BLoC patternBuild a simple web application using Flutter WebWho this book is forThis book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.Table of ContentsHello Flutter!Miles or Kilometers? Using Stateful WidgetsMy Time - Listening to a Stream of DataPong Game - 2D Animations and GesturesLet's Go to the Movies - Getting Data from the WebStore That data - Using Sq(F)Lite to Store Data in a Local DatabaseFiring Up the App - Integrating Firebase into a Flutter AppThe Treasure Mapp - Integrating Maps and Using Your Device CameraLet's Play Dice: Knockout - Creating an Animation with FlareToDo App - Leveraging the BLoC Pattern and SembastBuilding a Flutter Web AppAppendix
Publisher Packt Publishing
Publication date April 7, 2020
Language English
Print length 490 pages
ISBN-10 1838647775
ISBN-13 978-1838647773
Item Weight 1.84 pounds (830 grams)
Dimensions 7.5 x 1.11 x 9.25 inches (19.1 x 2.8 x 23.5 cm)

À qui est-ce destiné ?

Suitable For
  • Beginner Developers

    Ideal for those new to mobile development, offering practical examples and hands-on projects to solidify learning.

  • Cross-Platform Enthusiasts

    Great for developers interested in building applications for both iOS and Android using a single codebase.

  • Game Developers

    Perfect for those looking to create mobile games, providing relevant projects and showcasing Flutter's gaming capabilities.

Not Suitable For
  • Advanced Developers

    Experienced developers may find the content too basic and not challenging enough for their skill level.

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Game Programming Editorial Review

Flutter Projects is a guide focused on creating mobile applications and games using Dart and Flutter. It has received mixed feedback for its quality of content and code examples. The book covers a diverse range of topics, but many readers reported encountering errors and outdated code. While it assumes a certain level of Dart competency, it provides a good starting point for those seeking to practice Flutter. The book is noted to offer good examples and relevant code links. Some readers encountered difficulties following the instructions and using the code examples on their digital devices. However, despite some issues encountered by readers, Flutter Projects can be a useful tool for learning Flutter and Dart programming languages.

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Avantages

  • Covers diverse range of topics
  • Provides relevant code links
  • Offers good examples

Les inconvénients

  • Contains errors and outdated code

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